Find gaming creators without relying on a family-friendly label
- Start with the age rubric. Language, violence, fear, and mature-topic scores can change substantially between younger children and teens.
- Use the creator guide to see whether concerns came from the host, a guest, game dialogue, or the game itself.
- For language specifically, use the less-swearing collection to filter gaming creators by their sampled language score.
Gaming for ages 8–10
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Craftee scores 79 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedGamingMermaid scores 79 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.
6 videos reviewedGloom scores 79 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedPlayStation Access scores 79 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.
6 videos reviewedJeruhmi scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were language and mature & sensitive topics. A positive pattern was humor or playful interaction appears in multiple sampled videos.
12 videos reviewedSharkBlox scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
12 videos reviewedBandites scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.
6 videos reviewedGrizzy scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were language. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedMeganPlays scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedNicoBlox scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedPoke scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedSMii7Y scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were language and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedSapnap scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedSEGA scores 78 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity.
6 videos reviewedKarl scores 77 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedNick Eh 30 scores 77 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedPWR scores 77 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedxNestorio scores 77 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedMrSavage scores 77 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedThinknoodles scores 76 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.
12 videos reviewedPewDiePie scores 76 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.
6 videos reviewedShadoune666 scores 76 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and language. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedSSundee scores 76 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedTypical Gamer scores 76 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewed