Find gaming creators without relying on a family-friendly label
- Start with the age rubric. Language, violence, fear, and mature-topic scores can change substantially between younger children and teens.
- Use the creator guide to see whether concerns came from the host, a guest, game dialogue, or the game itself.
- For language specifically, use the less-swearing collection to filter gaming creators by their sampled language score.
Gaming for ages 8–10
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PopularMMOs scores 24 out of 100 for ages 8-10. The sampled videos produced a very low score using the ages 8-10 rubric because of the observed concern patterns. The most notable observed areas were substances & risky behavior and mature & sensitive topics. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.
12 videos reviewedHasanAbi scores 18 out of 100 for ages 8-10. The sampled videos produced a very low score using the ages 8-10 rubric because of the observed concern patterns. The most notable observed areas were mature & sensitive topics and language. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
12 videos reviewedCaleb Gannon Gaming scores 93 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.
6 videos reviewedMogswamp scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedPremfn scores 87 out of 100 for ages 8-10. Based on this sample, the channel appears appropriate for most viewers ages 8-10. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedRAINBOLT scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.
6 videos reviewedj0rts scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedTonigon scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedFlowtives scores 77 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedSpoke scores 68 out of 100 for ages 8-10. The sampled videos produced a mixed score using the ages 8-10 rubric, with findings a parent may want to examine. The most notable observed areas were violence & intensity and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewed