YouTube creator parent guides

Family-friendly gaming YouTubers, compared by age

Compare gaming YouTubers across popular games and formats using age-specific parent ratings. Inclusion is not a blanket claim that every channel or upload is family-friendly. Scores below default to ages 8–10; use the filters to compare another age group.

How to use this guide

Find gaming creators without relying on a family-friendly label

  • Start with the age rubric. Language, violence, fear, and mature-topic scores can change substantially between younger children and teens.
  • Use the creator guide to see whether concerns came from the host, a guest, game dialogue, or the game itself.
  • For language specifically, use the less-swearing collection to filter gaming creators by their sampled language score.
226 published guides

Gaming for ages 8–10

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88/100wattles@wattlesplaysGamingMinecraft

wattles scores 88 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
87/100Austin John Plays@austinjohnplaysGaming

Austin John Plays scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
87/100Clix@clixGaming

Clix scores 87 out of 100 for ages 8-10. Based on this sample, the channel appears appropriate for most viewers ages 8-10. The most notable observed areas were commercial pressure and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
87/100InquisitorMaster@inquisitormasterGamingRoblox

InquisitorMaster scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
87/100Let's Game It Out@letsgameitoutGaming

Let's Game It Out scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
87/100PearlescentMoon@pearlescentmoonGamingMinecraft

PearlescentMoon scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
87/100Studson Studio@studsonstudioArt & makingGaming

Studson Studio scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
87/100SypherPK@sypherpkGaming

SypherPK scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
87/100IGN@ignGaming

IGN scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and commercial pressure.

6 videos reviewed
87/100InTheLittleWood@inthelittlewoodGamingMinecraft

InTheLittleWood scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
87/100ItsFunneh@itsfunnehGamingRoblox

ItsFunneh scores 87 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were fear & disturbing themes. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
86/100PlayStation@playstationGaming

PlayStation scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

12 videos reviewed
86/100CaptainSauce@captainsauceGaming

CaptainSauce scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
86/100GamerGirl@gamergirltvGamingMinecraft

GamerGirl scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100Hasbro@hasbroofficialFamily entertainmentGaming

Hasbro scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
86/100Leah Ashe@leahasheGamingRoblox

Leah Ashe scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100MiniBloxia@minibloxiaGamingRoblox

MiniBloxia scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure and harassment & role modeling. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
86/100OMGcraft - Minecraft Tips & Tutorials!@omgcraftGamingMinecraft

OMGcraft - Minecraft Tips & Tutorials! scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100Pixlriffs@pixlriffsArt & makingGaming

Pixlriffs scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100Solidarity@solidaritygamingGamingMinecraft

Solidarity scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
86/100stampylonghead@stampycatGamingMinecraft

stampylonghead scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100Technoblade@technobladeGaming

Technoblade scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
86/100VintageBeef@vintagebeefGamingMinecraft

VintageBeef scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100WadZee@wadzeeGamingScience & education

WadZee scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed