Age-specific YouTube parent guides

YouTube channels for tweens ages 11–13

Compare YouTube creators for tweens using age-specific scores, parent cautions, positive patterns, and the sampled videos behind each guide. These are parent decision-support ratings, not a guarantee that every upload is appropriate.

226 published guides

Gaming for ages 11–13

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88/100SMii7Y@smii7yGaming

SMii7Y scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
88/100KreekCraft@kreekcraftGamingRoblox

KreekCraft scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
88/100Unspeakable@unspeakableGamingMinecraft

Unspeakable scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
87/100MythicalSausage@mythicalsausageGamingMinecraft

MythicalSausage scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics and fear & disturbing themes. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed
87/100Ali-A@aliaGaming

Ali-A scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
87/100GamingMermaid@gamingmermaidGamingRoblox

GamingMermaid scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
87/100Gloom@gloomGaming

Gloom scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
87/100IBella@ibellaGamingRoblox

IBella scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
87/100Karl@karlGaming

Karl scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
87/100Sapnap@sapnapGamingMinecraft

Sapnap scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
87/100SEGA@sega_westGaming

SEGA scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity.

6 videos reviewed
86/100SharkBlox@sharkbloxGamingRoblox

SharkBlox scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

12 videos reviewed
86/100Thinknoodles@thinknoodlesGamingMinecraft

Thinknoodles scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and mature & sensitive topics. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

12 videos reviewed
86/100Kaden Fumblebottom@kadenfumblebottomGamingRoblox

Kaden Fumblebottom scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
86/100Shadoune666@shadoune666GamingMinecraft

Shadoune666 scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
86/100SSundee@ssundeeGamingMinecraft

SSundee scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
86/100Typical Gamer@typicalgamerGamingMinecraft

Typical Gamer scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
86/100xNestorio@xnestorioGamingMinecraft

xNestorio scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
86/100MrSavage@mrsavageGaming

MrSavage scores 86 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
85/100Bandites@banditesGamingRoblox

Bandites scores 85 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
85/100MeganPlays@meganplaysGamingRoblox

MeganPlays scores 85 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
85/100NicoBlox@nicobloxGamingRoblox

NicoBlox scores 85 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
85/100Ninja@ninjaGaming

Ninja scores 85 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were language and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
84/100LankyBox@lankyboxGamingRoblox

LankyBox scores 84 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed