Age-specific YouTube parent guides

YouTube channels for tweens ages 11–13

Compare YouTube creators for tweens using age-specific scores, parent cautions, positive patterns, and the sampled videos behind each guide. These are parent decision-support ratings, not a guarantee that every upload is appropriate.

226 published guides

Gaming for ages 11–13

Page 1 of 10

100/100PlayAdoptMe@playadoptmeGamingRoblox

PlayAdoptMe scores 100 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern.

6 videos reviewed
100/100Pokémon Kids TV@pokemonkidstvEarly learningGaming

Pokémon Kids TV scores 100 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
100/100TIKO Animations - Epic Monster School@tikoAnimation & comedyGaming

TIKO Animations - Epic Monster School scores 100 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
99/100ImKibitz@imkibitzArt & makingGaming

ImKibitz scores 99 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
99/100xisumavoid@xisumavoidGamingMinecraft

xisumavoid scores 99 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
99/100IShowSpeed@ishowspeedGaming

IShowSpeed showed low observed concern for ages 11-13 across 4 analyzed videos. The sampled videos did not show a recurring high-concern pattern. A positive pattern was positive and enthusiastic commentary about a major sporting event.

6 videos reviewed
98/100Ceave Gaming@ceavegamingGaming

Ceave Gaming scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
98/100Dude Perfect Gaming@dudeperfectgamingFamily entertainmentGaming

Dude Perfect Gaming scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
98/100EthosLab@ethoslabGamingMinecraft

EthosLab scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
98/100Eyecraftmc@eyecraftmcGamingMinecraft

Eyecraftmc scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
98/100Fir@firGaming

Fir scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
98/100fWhip@fwhipGamingMinecraft

fWhip scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100GeminiTay@geminitaymcArt & makingGaming

GeminiTay scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100Grian@grianGamingMinecraft

Grian scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100ItsMarloe@itsmarloeGamingMinecraft

ItsMarloe scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
98/100Minecraft@minecraftGamingMinecraft

Minecraft scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100NERF Official@nerfofficialFamily entertainmentGaming

NERF Official scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
98/100Pokémon GO@pokemongoGaming

Pokémon GO scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
98/100SeaPeeKay@seapeekayFamily entertainmentGaming

SeaPeeKay scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100SmallishBeans@smallishbeansGamingMinecraft

SmallishBeans scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100Trinity and Beyond@trinityandbeyondFamily entertainmentGaming

Trinity and Beyond scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100Universal Kids@universalkidsArt & makingGaming

Universal Kids scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100LDShadowLady@ldshadowladyGamingMinecraft

LDShadowLady scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
98/100Mumbo Jumbo@thatmumbojumboGamingMinecraft

Mumbo Jumbo scores 98 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed