YouTube creator age ratings

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226 published guides

Gaming for ages 8–10

Page 4 of 10

86/100ZombieCleo@zombiecleoArt & makingGaming

ZombieCleo scores 86 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
85/100AntVenom@antvenomGamingMinecraft

AntVenom scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
85/100ASMR Glow@asmrglowGaming

ASMR Glow scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

12 videos reviewed
85/100Bugha@bughaGaming

Bugha scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
85/100Dream@dreamGamingMinecraft

Dream showed low observed concern for ages 8-10 across 6 analyzed videos. The most notable observed areas were violence & intensity. A positive pattern was the content promotes social interaction and strategic thinking through a popular game format.

6 videos reviewed
85/100Flamingo@flamingoGamingRoblox

Flamingo scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
85/100gameranx@gameranxtvGaming

gameranx scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
85/100GameXplain@gamexplainGaming

GameXplain scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure.

6 videos reviewed
85/100Tango Tek@tangoteklpGamingMinecraft

Tango Tek scores 85 out of 100 for ages 8-10. The sampled videos produced a high score using the ages 8-10 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100Austin Eruption@austineruptionGaming

Austin Eruption scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
84/100BdoubleO100@bdoubleoGamingMinecraft

BdoubleO100 scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
84/100Dallasmed65@dallasmed65GamingMinecraft

Dallasmed65 scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100itsJerian@itsjerianGamingScience & education

itsJerian scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
84/100LockDownLife@lockdownlifeGamingMinecraft

LockDownLife scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100Moody Unicorn Twin - Roblox@moodyunicorntwinFamily entertainmentGaming

Moody Unicorn Twin - Roblox scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100NHL@nhlGaming

NHL scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
84/100Nintendo of America@nintendoamericaGaming

Nintendo of America scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
84/100sandiction@sandictionGamingMinecraft

sandiction scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100SB737@sb737GamingMinecraft

SB737 scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
84/100Scott The Woz@scottthewozGaming

Scott The Woz scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
84/100Tabor Hill@taborhillGaming

Tabor Hill scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
84/100TheAtlanticCraft@theatlanticcraftGamingMinecraft

TheAtlanticCraft scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
84/100Wilbur Soot@wilburplaysGaming

Wilbur Soot scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were language and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100GameSpot@gamespotGaming

GameSpot scores 84 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity.

6 videos reviewed