YouTube creator age ratings

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226 published guides

Gaming for ages 14–17

Page 9 of 10

89/100DashieGames@dashiegamesGaming

DashieGames scores 89 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
89/100Evan and Katelyn@evanandkatelynGaming

Evan and Katelyn scores 89 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100Neebs Gaming@neebsgamingGaming

Neebs Gaming scores 89 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and language. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
89/100The Act Man@theactmanArt & makingGaming

The Act Man scores 89 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
89/100Wemmbu@wemmbumcGamingMinecraft

Wemmbu scores 89 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
88/100The Game Theorists@gametheoryArt & makingGaming

The Game Theorists scores 88 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics and violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed
87/100McCreamy@mccreamyGaming

McCreamy scores 87 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
87/100DrLupo@drlupoGaming

DrLupo scores 87 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were language and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
87/100ThreeFold@threefoldGamingMinecraft

ThreeFold scores 87 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
86/100xQc@xqcowGaming

xQc scores 86 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
85/1008-BitRyan@8bitryanGaming

8-BitRyan scores 85 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were fear & disturbing themes and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
85/100SeeDeng@seedengGamingMinecraft

SeeDeng scores 85 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
85/100CoryxKenshin@coryxkenshinGaming

CoryxKenshin scores 85 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
85/100Fudgy@fudgyyyyGaming

Fudgy scores 85 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
84/100The Living Tombstone@thelivingtombstoneGaming

The Living Tombstone scores 84 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
83/100GTLive@gtliveGaming

GTLive scores 83 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and fear & disturbing themes. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed
83/100MrBeast Gaming@mrbeastgamingGaming

MrBeast Gaming scores 83 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
81/100Slimecicle@slimecicleGaming

Slimecicle scores 81 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were language and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
80/100Socksfor1@socksfor1Gaming

Socksfor1 scores 80 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
79/100Lachlan@lachlanGamingMinecraft

Lachlan scores 79 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
78/100Extra History@extrahistoryAnimation & comedyGaming

Extra History scores 78 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
75/100Hollow@hollowpoiintGaming

Hollow scores 75 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and language. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed
75/100TheMisterEpic@themisterepicGamingMinecraft

TheMisterEpic scores 75 out of 100 for ages 14-17. The sampled videos produced a generally strong score using the ages 14-17 rubric, with some observed cautions. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
67/100WatchMojo.com@watchmojoGaming

WatchMojo.com scores 67 out of 100 for ages 14-17. The sampled videos produced a mixed score using the ages 14-17 rubric, with findings a parent may want to examine. The most notable observed areas were mature & sensitive topics and violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed