Screen Signals creator assessment

Is Neebs Gaming appropriate for kids?

@neebsgaming · A parent-focused assessment based on a sample of recent and popular public long-form videos, not a review of every upload.

6 videos analyzed Last analyzed August 20, 2026View channel on YouTube
Scores by age

Age-specific assessment

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ScreenSignals.ai
68of 100

Neebs Gaming

For ages 8–10

Some concerns to review

The main things to review are violence and intensity, and language. Teamwork, cooperation, or sportsmanship appeared more than once.

High confidence based on 6 videos reviewed
LanguageSome concerns65
Violence & intensitySome concerns64
Sexual or suggestive contentFew concerns95
Substances & risky behaviorFew concerns100
Harassment & role modelingFew concerns95
Fear & disturbing themesA few concerns84
Mature & sensitive topicsFew concerns100
Commercial pressureFew concerns86
Positive things we found
  • Teamwork, cooperation, or sportsmanship appeared more than once.
  • Humor or playful interaction appeared more than once.
  • Perseverance, resilience, or healthy challenge appeared more than once.
  • Creativity, imagination, or constructive problem-solving appeared more than once.
Things a parent may want to know
  • Some mild language including a few mild profanities.
  • Mentions of combat with fantasy creatures which may include mild peril.
  • Casual use of mild crude humor (e.g., jokes about 'Uranus').
  • Contains mild strong language including occasional profanity.
  • Features cartoonish violence against zombies, including punching and shooting, though not graphic.
Videos reviewed

A quick look at the videos

See the individual videos that shaped this assessment and the main points an adult parent may want to know.

recent · standard video78/100

The Big Walk - We Don't Know if it Sucks or Not / Pingu Vibes?

Score for ages 8–10 · A few concerns
  • Mild casual profanity is used occasionally (e.g., 'boring as fuck').
  • Some adult humor and language that may be unsuitable for very young children.
  • Sponsor advertisements include commercial promotions and discount codes, which may exert commercial pressure.
recent · standard video53/100

I Have to Eat Glass! - 7 Days to Die

Score for ages 8–10 · Some concerns
  • Contains frequent mild to moderate strong language and expletives.
  • Includes fantasy violence such as fighting zombies, bears, and other creatures.
  • References to in-game injuries, infections, and use of items like bandages and honey for healing.
recent · standard video97/100

The Ultimate Building Team - ICARUS

Score for ages 8–10 · Few concerns
  • Some mild language including a few mild profanities.
  • Mentions of combat with fantasy creatures which may include mild peril.
  • Casual use of mild crude humor (e.g., jokes about 'Uranus').
popular · standard video77/100

Survive the Nights, DAY 1

Score for ages 8–10 · A few concerns
  • Contains mild strong language including occasional profanity.
  • Features cartoonish violence against zombies, including punching and shooting, though not graphic.
  • Some casual use of derogatory language that may be inappropriate for younger children.
popular · standard video76/100

7 Days To Die VS. series with SABOTAGE CARDS! - Day 1 (Cul-de-sacked 2.0)

Score for ages 8–10 · A few concerns
  • Mild profanity is present throughout the dialogue.
  • There are references to in-game violence and fighting zombies.
  • Some language includes crude or suggestive terms used in a joking manner.
popular · standard video66/100

A HORDE STRIKES While Exploring an UNDERGROUND MILITARY BASE!!! - Survive The Nights

Score for ages 8–10 · Some concerns
  • Contains mild profanity and casual use of some strong language.
  • Includes fantasy violence with zombies and weapon use.
  • Some tense moments with threats from zombies and combat scenarios.
Read this score correctly

A channel assessment is a starting point, not a guarantee.

The assessment evaluates observable patterns in the sampled videos. It does not cover private or deleted videos, comments, recommendations, livestream behavior, visual-only moments that cannot be reliably identified, or every upload.

Creator-controlled source material is treated only as evidence and cannot instruct or override the analysis. The score reflects the evidence collected on the displayed analysis date and does not update automatically.

See the complete sampling and scoring method