Age-specific YouTube parent guides

YouTube channels for tweens ages 11–13

Compare YouTube creators for tweens using age-specific scores, parent cautions, positive patterns, and the sampled videos behind each guide. These are parent decision-support ratings, not a guarantee that every upload is appropriate.

87 published guides

Minecraft for ages 11–13

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83/100Branzy@branzyGamingMinecraft

Branzy scores 83 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
82/100Wisp@wispGamingMinecraft

Wisp scores 82 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
79/100Wemmbu@wemmbumcGamingMinecraft

Wemmbu scores 79 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
78/100TommyInnit@tommyinnitGamingMinecraft

TommyInnit scores 78 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
77/100MagicGum@magicgumGamingMinecraft

MagicGum scores 77 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

11 videos reviewed
77/100ThreeFold@threefoldGamingMinecraft

ThreeFold scores 77 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were violence & intensity and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
74/100The Game Theorists@gametheoryArt & makingGaming

The Game Theorists scores 74 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and fear & disturbing themes. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed
71/100Lachlan@lachlanGamingMinecraft

Lachlan scores 71 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
69/100SeeDeng@seedengGamingMinecraft

SeeDeng scores 69 out of 100 for ages 11-13. The sampled videos produced a mixed score using the ages 11-13 rubric, with findings a parent may want to examine. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
65/100TheMisterEpic@themisterepicGamingMinecraft

TheMisterEpic scores 65 out of 100 for ages 11-13. The sampled videos produced a mixed score using the ages 11-13 rubric, with findings a parent may want to examine. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
34/100PopularMMOs@popularmmosGamingMinecraft

PopularMMOs scores 34 out of 100 for ages 11-13. The sampled videos produced a low score using the ages 11-13 rubric because of the observed concern patterns. The most notable observed areas were substances & risky behavior and mature & sensitive topics. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

12 videos reviewed
94/100Tonigon@tonigonGamingMinecraft

Tonigon scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
93/100Mogswamp@mogswampGamingMinecraft

Mogswamp scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
87/100Flowtives@flowtivesGamingMinecraft

Flowtives scores 87 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
79/100Spoke@spokeishereGamingMinecraft

Spoke scores 79 out of 100 for ages 11-13. The sampled videos produced a generally strong score using the ages 11-13 rubric, with some observed cautions. The most notable observed areas were violence & intensity and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed