Age-specific YouTube parent guides

YouTube channels for tweens ages 11–13

Compare YouTube creators for tweens using age-specific scores, parent cautions, positive patterns, and the sampled videos behind each guide. These are parent decision-support ratings, not a guarantee that every upload is appropriate.

226 published guides

Gaming for ages 11–13

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89/100FaZe Adapt@adaptGaming

FaZe Adapt scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

12 videos reviewed
89/100Aphmau@aphmauGamingMinecraft

Aphmau scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100Doni Bobes@donibobesGamingMinecraft

Doni Bobes scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100Logdotzip@logdotzipArt & makingGaming

Logdotzip scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100LoverFella@loverfellaGamingScience & education

LoverFella scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
89/100Nico@nicoGamingMinecraft

Nico scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100Poke@pokerbGamingRoblox

Poke scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were fear & disturbing themes and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100Shiloh & Bros@shilohandbrosFamily entertainmentGaming

Shiloh & Bros scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
89/100Shulkercraft@shulkercraftGamingMinecraft

Shulkercraft scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
89/100Spawn Wave@spawnwaveGaming

Spawn Wave scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
89/100TussyGames@tussygamesGaming

TussyGames scores 89 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
88/100Jeruhmi@jeruhmiGaming

Jeruhmi scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were language and harassment & role modeling. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
88/100Joey Graceffa Games@joeygraceffagamesGamingMinecraft

Joey Graceffa Games scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
88/100Zerkaa@zerkaaGaming

Zerkaa scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
88/100AbdallahSmash@abdallahsmashFamily entertainmentGaming

AbdallahSmash scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
88/100CaptainSparklez@captainsparklezGamingMinecraft

CaptainSparklez scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
88/100ClayClaim@clayclaimGamingMinecraft

ClayClaim scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
88/100Craftee@crafteeGamingMinecraft

Craftee scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
88/100Grizzy@grizzyGaming

Grizzy scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
88/100Guava Juice@guavajuiceGamingRoblox

Guava Juice scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were substances & risky behavior. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
88/100iJustine@ijustineGaming

iJustine scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
88/100KidCity@kcityFamily entertainmentGaming

KidCity scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
88/100Petrik Leo@petrikleoGaming

Petrik Leo scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
88/100PlayStation Access@playstationaccessGaming

PlayStation Access scores 88 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed