Age-specific YouTube parent guides

YouTube channels for tweens ages 11–13

Compare YouTube creators for tweens using age-specific scores, parent cautions, positive patterns, and the sampled videos behind each guide. These are parent decision-support ratings, not a guarantee that every upload is appropriate.

226 published guides

Gaming for ages 11–13

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94/100InquisitorMaster@inquisitormasterGamingRoblox

InquisitorMaster scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
94/100OfflineTV@offlinetvGaming

OfflineTV scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
94/100OMGcraft - Minecraft Tips & Tutorials!@omgcraftGamingMinecraft

OMGcraft - Minecraft Tips & Tutorials! scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
94/100PearlescentMoon@pearlescentmoonGamingMinecraft

PearlescentMoon scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
94/100Solidarity@solidaritygamingGamingMinecraft

Solidarity scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
94/100stampylonghead@stampycatGamingMinecraft

stampylonghead scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
94/100SypherPK@sypherpkGaming

SypherPK scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
94/100ZombieCleo@zombiecleoArt & makingGaming

ZombieCleo scores 94 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
93/100Austin John Plays@austinjohnplaysGaming

Austin John Plays scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
93/100Chizeled@chizeledGamingRoblox

Chizeled scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
93/100Clix@clixGaming

Clix scores 93 out of 100 for ages 11-13. Based on this sample, the channel appears appropriate for most viewers ages 11-13. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
93/100Crainer@crainerGamingMinecraft

Crainer scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
93/100Dream@dreamGamingMinecraft

Dream showed low observed concern for ages 11-13 across 6 analyzed videos. The sampled videos did not show a recurring high-concern pattern. A positive pattern was the content promotes social interaction and strategic thinking through a popular game format.

6 videos reviewed
93/100Flamingo@flamingoGamingRoblox

Flamingo scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
93/100gameranx@gameranxtvGaming

gameranx scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
93/100GamerGirl@gamergirltvGamingMinecraft

GamerGirl scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
93/100Let's Game It Out@letsgameitoutGaming

Let's Game It Out scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
93/100Pixlriffs@pixlriffsArt & makingGaming

Pixlriffs scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
93/100Studson Studio@studsonstudioArt & makingGaming

Studson Studio scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
93/100Technoblade@technobladeGaming

Technoblade scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
93/100VintageBeef@vintagebeefGamingMinecraft

VintageBeef scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
93/100WadZee@wadzeeGamingScience & education

WadZee scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
93/100wattles@wattlesplaysGamingMinecraft

wattles scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
93/100IGN@ignGaming

IGN scores 93 out of 100 for ages 11-13. The sampled videos produced a high score using the ages 11-13 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern.

6 videos reviewed