YouTube creator age ratings

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226 published guides

Gaming for ages 8–10

Page 5 of 10

83/100Dayum@dayumGamingMinecraft

Dayum scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

12 videos reviewed
83/100CookieSwirlC@cookieswirlcArt & makingGaming

CookieSwirlC scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
83/100FalseSymmetry@falsesymmetryGamingMinecraft

FalseSymmetry scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
83/100GeorgeNotFound@georgenotfoundGamingMinecraft

GeorgeNotFound scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
83/100Simply Chris@simplychrisGaming

Simply Chris scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
83/100SpyCakes@spycakesGamingMinecraft

SpyCakes scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
83/100The Frustrated Gamer@thefrustratedgamerGamingMinecraft

The Frustrated Gamer scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
83/100WhatCulture Gaming@whatculturegamingGaming

WhatCulture Gaming scores 83 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
82/100Austin Evans@austinevansGaming

Austin Evans scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

12 videos reviewed
82/100ZaiLetsPlay@zailetsplayGamingRoblox

ZaiLetsPlay scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes and mature & sensitive topics. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
82/100Zerkaa@zerkaaGaming

Zerkaa scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
82/100FaZe Adapt@adaptGaming

FaZe Adapt scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

12 videos reviewed
82/100AbdallahSmash@abdallahsmashFamily entertainmentGaming

AbdallahSmash scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
82/100Camodo Gaming@camodogamingGaming

Camodo Gaming scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
82/100CaptainSparklez@captainsparklezGamingMinecraft

CaptainSparklez scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
82/100ClownPierce@clownpierceGamingMinecraft

ClownPierce scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
82/100Evbo@evboGamingMinecraft

Evbo scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
82/100Foolish Gamers@foolishgamersGaming

Foolish Gamers scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were language. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
82/100iJustine@ijustineGaming

iJustine scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
82/100League of Legends@leagueoflegendsGaming

League of Legends scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
82/100Mystic@mysticryanGaming

Mystic scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
82/100Nintendo Life@nintendolifeGaming

Nintendo Life scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
82/100Petrik Leo@petrikleoGaming

Petrik Leo scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
82/100PghLFilms@pghlfilmsAnimation & comedyFamily entertainment

PghLFilms scores 82 out of 100 for ages 8-10. The sampled videos produced a generally strong score using the ages 8-10 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed