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87 published guides

Minecraft for ages 5–7

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80/100InTheLittleWood@inthelittlewoodGamingMinecraft

InTheLittleWood scores 80 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
79/100Hannahxxrose@hannahxxroseGamingMinecraft

Hannahxxrose scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were language and harassment & role modeling. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
79/100VintageBeef@vintagebeefGamingMinecraft

VintageBeef scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100BdoubleO100@bdoubleoGamingMinecraft

BdoubleO100 scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
78/100Dallasmed65@dallasmed65GamingMinecraft

Dallasmed65 scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100PearlescentMoon@pearlescentmoonGamingMinecraft

PearlescentMoon scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100stampylonghead@stampycatGamingMinecraft

stampylonghead scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100ZombieCleo@zombiecleoArt & makingGaming

ZombieCleo scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100Dayum@dayumGamingMinecraft

Dayum scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

12 videos reviewed
77/100AntVenom@antvenomGamingMinecraft

AntVenom scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
77/100Dream@dreamGamingMinecraft

Dream showed mild observed concern for ages 5-7 across 6 analyzed videos. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was the content promotes social interaction and strategic thinking through a popular game format.

6 videos reviewed
77/100FalseSymmetry@falsesymmetryGamingMinecraft

FalseSymmetry scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100GamerGirl@gamergirltvGamingMinecraft

GamerGirl scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100OMGcraft - Minecraft Tips & Tutorials!@omgcraftGamingMinecraft

OMGcraft - Minecraft Tips & Tutorials! scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100Pixlriffs@pixlriffsArt & makingGaming

Pixlriffs scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100WadZee@wadzeeGamingScience & education

WadZee scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
76/100Shulkercraft@shulkercraftGamingMinecraft

Shulkercraft scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
76/100Tango Tek@tangoteklpGamingMinecraft

Tango Tek scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
75/100CaptainSparklez@captainsparklezGamingMinecraft

CaptainSparklez scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
75/100LockDownLife@lockdownlifeGamingMinecraft

LockDownLife scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
75/100sandiction@sandictionGamingMinecraft

sandiction scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
75/100SB737@sb737GamingMinecraft

SB737 scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
75/100Solidarity@solidaritygamingGamingMinecraft

Solidarity scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
75/100TheAtlanticCraft@theatlanticcraftGamingMinecraft

TheAtlanticCraft scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed