YouTube creator age ratings

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226 published guides

Gaming for ages 5–7

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77/100Dream@dreamGamingMinecraft

Dream showed mild observed concern for ages 5-7 across 6 analyzed videos. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was the content promotes social interaction and strategic thinking through a popular game format.

6 videos reviewed
77/100FalseSymmetry@falsesymmetryGamingMinecraft

FalseSymmetry scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100gameranx@gameranxtvGaming

gameranx scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
77/100GamerGirl@gamergirltvGamingMinecraft

GamerGirl scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100Hasbro@hasbroofficialFamily entertainmentGaming

Hasbro scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes and violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
77/100OMGcraft - Minecraft Tips & Tutorials!@omgcraftGamingMinecraft

OMGcraft - Minecraft Tips & Tutorials! scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100Pixlriffs@pixlriffsArt & makingGaming

Pixlriffs scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100WadZee@wadzeeGamingScience & education

WadZee scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
77/100ItsFunneh@itsfunnehGamingRoblox

ItsFunneh scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
76/100Bugha@bughaGaming

Bugha scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
76/100Flamingo@flamingoGamingRoblox

Flamingo scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
76/100Scott The Woz@scottthewozGaming

Scott The Woz scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were language and mature & sensitive topics. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
76/100Shulkercraft@shulkercraftGamingMinecraft

Shulkercraft scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
76/100Tango Tek@tangoteklpGamingMinecraft

Tango Tek scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
76/100GameSpot@gamespotGaming

GameSpot scores 76 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity.

6 videos reviewed
75/100AbdallahSmash@abdallahsmashFamily entertainmentGaming

AbdallahSmash scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
75/100Austin Eruption@austineruptionGaming

Austin Eruption scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
75/100CaptainSauce@captainsauceGaming

CaptainSauce scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes and language. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
75/100CaptainSparklez@captainsparklezGamingMinecraft

CaptainSparklez scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
75/100iJustine@ijustineGaming

iJustine scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
75/100itsJerian@itsjerianGamingScience & education

itsJerian scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
75/100KidCity@kcityFamily entertainmentGaming

KidCity scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
75/100LockDownLife@lockdownlifeGamingMinecraft

LockDownLife scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
75/100NHL@nhlGaming

NHL scores 75 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed