YouTube creator age ratings

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226 published guides

Gaming for ages 5–7

Page 3 of 10

81/100Let's Game It Out@letsgameitoutGaming

Let's Game It Out scores 81 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
81/100Studson Studio@studsonstudioArt & makingGaming

Studson Studio scores 81 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
80/100Leah Ashe@leahasheGamingRoblox

Leah Ashe scores 80 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
80/100InTheLittleWood@inthelittlewoodGamingMinecraft

InTheLittleWood scores 80 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
79/100ASMR Glow@asmrglowGaming

ASMR Glow scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

12 videos reviewed
79/100Clix@clixGaming

Clix scores 79 out of 100 for ages 5-7. Based on this sample, the channel appears generally appropriate for ages 5-7, with some content a parent may want to review. The most notable observed areas were language and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
79/100GameXplain@gamexplainGaming

GameXplain scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure.

6 videos reviewed
79/100Hannahxxrose@hannahxxroseGamingMinecraft

Hannahxxrose scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were language and harassment & role modeling. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
79/100InquisitorMaster@inquisitormasterGamingRoblox

InquisitorMaster scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
79/100MiniBloxia@minibloxiaGamingRoblox

MiniBloxia scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were language and harassment & role modeling. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
79/100Sinjin@sinjindrowningGamingRoblox

Sinjin scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
79/100Technoblade@technobladeGaming

Technoblade scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics and commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
79/100VintageBeef@vintagebeefGamingMinecraft

VintageBeef scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
79/100IGN@ignGaming

IGN scores 79 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes.

6 videos reviewed
78/100PlayStation@playstationGaming

PlayStation scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

12 videos reviewed
78/100BdoubleO100@bdoubleoGamingMinecraft

BdoubleO100 scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
78/100Dallasmed65@dallasmed65GamingMinecraft

Dallasmed65 scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100Moody Unicorn Twin - Roblox@moodyunicorntwinFamily entertainmentGaming

Moody Unicorn Twin - Roblox scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100PearlescentMoon@pearlescentmoonGamingMinecraft

PearlescentMoon scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100stampylonghead@stampycatGamingMinecraft

stampylonghead scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
78/100SypherPK@sypherpkGaming

SypherPK scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
78/100ZombieCleo@zombiecleoArt & makingGaming

ZombieCleo scores 78 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were violence & intensity and fear & disturbing themes. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
77/100Dayum@dayumGamingMinecraft

Dayum scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were commercial pressure and mature & sensitive topics. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

12 videos reviewed
77/100AntVenom@antvenomGamingMinecraft

AntVenom scores 77 out of 100 for ages 5-7. The sampled videos produced a generally strong score using the ages 5-7 rubric, with some observed cautions. The most notable observed areas were mature & sensitive topics. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed