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34 published guides

Roblox for ages 14–17

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100/100PlayAdoptMe@playadoptmeGamingRoblox

PlayAdoptMe scores 100 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern.

6 videos reviewed
98/100Leah Ashe@leahasheGamingRoblox

Leah Ashe scores 98 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
97/100CookieSwirlC@cookieswirlcArt & makingGaming

CookieSwirlC scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was perseverance, resilience, or healthy challenge appears in multiple sampled videos.

6 videos reviewed
97/100Roblox@robloxGamingRoblox

Roblox scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
97/100Buur@buurGamingRoblox

Buur scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
97/100ItsFunneh@itsfunnehGamingRoblox

ItsFunneh scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
96/100FGTeeV@fgteevFamily entertainmentRoblox

FGTeeV scores 96 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.

6 videos reviewed
96/100GamingWithJen@gamingwithjenGamingRoblox

GamingWithJen scores 96 out of 100 for ages 14-17. Based on this sample, the channel appears appropriate for most viewers ages 14-17. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.

6 videos reviewed
96/100Moody Unicorn Twin - Roblox@moodyunicorntwinFamily entertainmentGaming

Moody Unicorn Twin - Roblox scores 96 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
96/100Sinjin@sinjindrowningGamingRoblox

Sinjin scores 96 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
95/100CashBlox@cashbloxGamingRoblox

CashBlox scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
95/100SharkBlox@sharkbloxGamingRoblox

SharkBlox scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

12 videos reviewed
95/100Chizeled@chizeledGamingRoblox

Chizeled scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
95/100Flamingo@flamingoGamingRoblox

Flamingo scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
95/100GamerGirl@gamergirltvGamingMinecraft

GamerGirl scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
95/100Guava Juice@guavajuiceGamingRoblox

Guava Juice scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were substances & risky behavior. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
95/100InquisitorMaster@inquisitormasterGamingRoblox

InquisitorMaster scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
95/100KreekCraft@kreekcraftGamingRoblox

KreekCraft scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.

6 videos reviewed
94/100Joey Graceffa Games@joeygraceffagamesGamingMinecraft

Joey Graceffa Games scores 94 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
94/100ZaiLetsPlay@zailetsplayGamingRoblox

ZaiLetsPlay scores 94 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
94/100LankyBox@lankyboxGamingRoblox

LankyBox scores 94 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were fear & disturbing themes. A positive pattern was humor or playful interaction appears in multiple sampled videos.

12 videos reviewed
94/100ClayClaim@clayclaimGamingMinecraft

ClayClaim scores 94 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.

6 videos reviewed
94/100IBella@ibellaGamingRoblox

IBella scores 94 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were commercial pressure. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed
94/100Kaden Fumblebottom@kadenfumblebottomGamingRoblox

Kaden Fumblebottom scores 94 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.

6 videos reviewed