Gaming for ages 14–17
Page 10 of 10
HasanAbi scores 56 out of 100 for ages 14-17. The sampled videos produced a mixed score using the ages 14-17 rubric, with findings a parent may want to examine. The most notable observed areas were mature & sensitive topics and harassment & role modeling. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
12 videos reviewedPopularMMOs scores 54 out of 100 for ages 14-17. The sampled videos produced a mixed score using the ages 14-17 rubric, with findings a parent may want to examine. The most notable observed areas were substances & risky behavior and mature & sensitive topics. A positive pattern was kindness, empathy, or supportive relationships appear in multiple sampled videos.
12 videos reviewedCaleb Gannon Gaming scores 99 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.
6 videos reviewedj0rts scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedMogswamp scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewedRAINBOLT scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was educational or thought-provoking material appears in multiple sampled videos.
6 videos reviewedTonigon scores 97 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The sampled videos did not show a recurring high-concern pattern. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedPremfn scores 96 out of 100 for ages 14-17. Based on this sample, the channel appears appropriate for most viewers ages 14-17. The sampled videos did not show a recurring high-concern pattern. A positive pattern was humor or playful interaction appears in multiple sampled videos.
6 videos reviewedFlowtives scores 95 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was teamwork, cooperation, or sportsmanship appears in multiple sampled videos.
6 videos reviewedSpoke scores 89 out of 100 for ages 14-17. The sampled videos produced a high score using the ages 14-17 rubric, with relatively few observed concerns. The most notable observed areas were violence & intensity. A positive pattern was creativity, imagination, or constructive problem-solving appears in multiple sampled videos.
6 videos reviewed